Root folder containing the source for the tests for Sprite Editpr used the Unity Editor Test Runner.Īdded Sprite Editor Data Provider API samplesĭocument created. This is fine and is needed in order to do this. Root folder containing the source for the Sprite Editor. You may be prompted to download the 2D Sprites package which can be found in the Package Manager. The following table indicates the folder structure of the Sprite package: Location This version of Sprite Editor is compatible with the following versions of the Unity Editor: Refer to the Sprite Editor Data Provider API page for examples showing how you can implement the API. The Sprite Editor Data Provider is an API which enables the user to add, change and remove Sprite data in a custom importer or editor tool. Using the Sprite Editor Data Provider APIs The Sprite Editor Manual can be found here. To install this package, follow the instructions in the Package Manager documentation. Sprite Editor provides user extensibility to add custom behaviour for editing various Sprite related data. Use Unity’s Sprite Editor to create and edit Sprite assets.
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